Orsik the Grip

Orsik was a dwarven male fighter who accompanied The Group's first part of the story. Dying in battle, he was ressurected by an unknown entity which gave him the mission to find The Four.

Backstory
Born and raised in a brothel. No father and alcoholic mother. Learned early to fear and hate older, stronger men. Was taught how to fight by the brothel bouncer as a child.

After some aggresion towards his mother and her "place of employment" Orsik was tossed out on the street and left to fend for himself. After some time spent as a blacksmiths apprentice, he found that he did not have the patience for hard work and long days. He left his apprenticeship and joined an upstart crew of criminal enforcers called "The Bloodrunners".

With the help of Orsik and his newfound talent for fighting they quickly rose through the ranks of common criminals in Ornnstaff; and gained the notice of the local Thieves-guild boss "Torg the socket". "The Bloodrunners" with Orsik as their leader became the resident enforcer-unit of the thieves guild in Ornnstaff; Diciplining anyone who crossed the guild.

However after a recent string of impressive successes for the 'Runners Torg felt his position as guild-boss was threatened. He arranged for the crew to take on a suicide mission, and sent Orsik on a trip to visit the Sister-Guild in Waal. There he was betrayed and set up to be arrested by the local elven police-force. That is where he met Erdan, working as an investigator. Erdan through his superior intellect and insight realized that Orsik was innocent of his charges. Erdan freed Orsik and saved him from the noose, but after being discovered they were forced to flee together.